Alexander Spicer's
Design Showcase

Alexander Spicer's Design ShowcaseAlexander Spicer's Design ShowcaseAlexander Spicer's Design Showcase
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Alexander Spicer's
Design Showcase

Alexander Spicer's Design ShowcaseAlexander Spicer's Design ShowcaseAlexander Spicer's Design Showcase
  • Home
  • Game Builds
  • Postmortem
  • Archive
  • About

202502-DES2-Week 3, 3.4 Driver Presentation

202502-DES2-Week 2, 2.5 Navigator Presentation

202409-DES1-Week 4, Gameplay Walkthrough

C202409 - DES1 - Week 3.2 - Turret Challenge

"Start: First follow along with the lecture activity to create a working turret in the Magical Mayhem starter project.  The completed turret will only aim in a single direction and fire when the player is in range.  The turret ill also be limited to only firing once every x seconds (after firing there is a delay that has to elapse before it can fire again).

Your Challenge: Add a sphere collision to the turret blueprint that will be used to determine when the turret notices the player and thus ro

C202409 - DES1 - Week 3.1 - Turret Challenge

C202409 - DES1 - Week 2 - Checkpoint Challenge

C202409 - DES1 - Week 2 - Simple Inventory Challenge

C202409 - DES1 - Week 2 - Interactives Challenge

C202409 - DES1 - Week 1 - Life and death


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