Alexander Spicer's
Developer Showcase

Alexander Spicer's Developer ShowcaseAlexander Spicer's Developer ShowcaseAlexander Spicer's Developer Showcase
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Alexander Spicer's
Developer Showcase

Alexander Spicer's Developer ShowcaseAlexander Spicer's Developer ShowcaseAlexander Spicer's Developer Showcase
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07/27/2026 Project Skysmith

 📌 Sky Smith– Development Update 0.0.2.237 Focus Area: Drag and Drop  🎮 Game Overview Sky Smith is a single-player blacksmithing simulator set on a floating sky island sanctuary above a Sea of Clouds. Players manage a forge shop tailored to mobile, high-altitude adventurers, focusing on crafting lightweight weaponry, gear, and specialized survival tools. Gameplay follows a core economic loop where players order raw ores and materials, smelt ingots in a furnace, shape items through timing-based minigames at dedicated workstations, and display finished goods for visiting NPCs to purchase.  

🎯 Dev Log Objective:  Showcase the Drag and Drop System for Inventory  

✅ Progress in This Build: Drag and Drop system is working without overwriting items or creating duplicates.   

🐞 Current Issues: Sometimes the UI highlights slots it shouldn't.  

sky smith pre-alpha main page

Video

Project And Portfolio III

This was the final of Project and Portfolio III for Full Sail University's Game Development Associates Degree. This was a group project completed by three of my fellow students. 

Blockmesh 2

The goal of the activity was to create a Block Mesh for the Scraps project at Full Sail University. I chose to make a block mesh that was in a Rocky Mountain Canyon since my level mechanic was a fan who could perform forward and reverse states. 


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